A Universal Usability Test, Take 1

In one of the darker corners of my mind I imagine a future where there are a set of laws and industry standards that dictate the acceptable usability of digital products and services, much like medical or engineering standards. I have to think that as we grow increasingly reliant on computer technology for our safety [...]

User Experience Areas Explained

Can these disciplines be explained in two sentences? Click for a larger version…

How To Get More Responsibility

Advice from Scott Berkun on the PM Clinic list: …as a general rule: 1. Do good work 2. Show good work to people who have power to give you more responsibility 3. Ask for more responsibility 4. If told NO, ask what you need to do to get more responsibility 5. Repeat

Social Media as a Product Testing Audience (e.g. for Motrin)

To catch you up, Motrin posted the below ad and people, particularly baby-carrying mothers, were so offended that the makers of Motrin pulled the ad. Many of the offended people (“Motrin Moms” there were dubbed) were on Twitter, as well as blogs and YouTube. As a result, marketers are starting to get scared of social [...]

New Article on Concept Design Tools

The nice folks at Digital Web Magazine published my new article on Concept Design Tools. It’s already received some nice reviews in the Twitterverse… For those of you who haven’t seen Victor Lombardi’s new article on concept design tools, it’s a must read… …it’s brilliant stuff and super accessible. It’s great to see solid thinking [...]

Small Project Management Things I Want to Remember to Do For Every Project

Keep status meetings to .5 hour, but do them every week Establish a natural way for the team to share what everyone is doing — eating together, or tasks we all do together — while protecting personal time to think and work individually Set up a team mailing list and liberally copy everyone on everything; [...]

A Schedule for Planning a Presentation

I tend to think and think and think and think and, at the last minute, throw together slides that represent what I want to say. This time I resolved to be more prepared. Here’s my deadlines: Aug 29 – Make schedule; list all potential points I could make; filter points to ones I should make [...]

Using Real Options to Value Design Concepts

The common way that financial people will judge the potential value of a project, or a design concept representing a potential future concept, is by building a model, usually a discounted cash flow model like Net Present Value (NPV). The calculation essentially asks, if we do this project and gain the profit we think we’ll [...]

Studio 360 on A Pattern Language

This morning Studio 360 broadcast a piece on Christopher Alexander, A Pattern Language, and the influence of patterns in software development. If you know the story, you know the story. Still, I always like hearing Alexander speak, and this is the first time I’ve heard Ward Cunningham’s voice.

Two Things Design Experts Do That Novices Don’t

In my research on concept design processes, I’ve come across two ideas that jumped out as vital behavior that differentiates expert designers from novices. The first comes from Nigel Cross of Open University, UK, who seems to have studied designers and their processes more than anyone I’ve come across. In his Expertise in Design (pdf) [...]

Woulda, shoulda, coulda. Didn’t. (The Failure to Beta Test)

Monitor110 was a business/site that tried to filter information for institutional investors. This post mortem from a founder probably won’t reveal any new lessons, but it’s always powerful to see theory — in this case the value of the beta release — played out in the form of failure… …By mid-2005 the system worked, but [...]

Bruce Hannah on Prototyping

I’m back from Overlap 08 which is becoming my reliable annual inspiration for all things professional. It will surely fuel more thoughts here, but I wanted to capture one thing Deb Johnson said that Bruce Hannah taught her in design school: Mock it up before you fuck it up. The profanity I think is not [...]

Google Labs Embedded in Gmail

I think a lot about how organizations and their products evolve quickly rather than remain static, and Google Labs are a prime example of that. By developing many alpha products, releasing several public betas, and getting live feedback they use the market to tell them what works. For many companies the notion of releasing your [...]

Surowiecki on Toyota

Toyota gets Surowiecki’d (a straightforward, insightful summary)… …if Toyota doesn’t look like an innovative company it’s only because our definition of innovation—cool new products and technological breakthroughs, by Steve Jobs-like visionaries—is far too narrow. Toyota’s innovations, by contrast, have focussed on process rather than on product, on the factory floor rather than on the showroom. [...]

The Ten Distinguishing Properties of Wicked Problems

You may have heard of Rittel and Webber’s wicked problems (problems that are messy, circular, and aggressive). I was interested to see their original paper (pdf) includes ten distinguishing properties “that planners had better be alert to” because “policy problems cannot be definitively described.” There is no definitive formulation of a wicked problem Wicked problems [...]