Two Things Design Experts Do That Novices Don’t
In my research on concept design processes, I’ve come across two ideas that jumped out as vital behavior that differentiates expert designers from novices.
The first comes from Nigel Cross of Open University, UK, who seems to have studied designers and their processes more than anyone I’ve come across. In his Expertise in Design (pdf) he says (emphasis mine)…
Novice behaviour is usually associated with a ‘depth-first’ approach to problem solving, i.e. sequentially identifying and exploring sub-solutions in depth, whereas the strategies of experts are usually regarded as being predominantly top-down and breadth-first approaches.
While the protocol studies he cites contradict this, when it comes to digital design I find this explains why I see so little concept design these days. Both product developers and designers have a tendency to jump on the first great idea they generate and head down one path, instead of patiently exploring the space of possible solutions. The pain is only felt far down the line when development makes it obvious what doesn’t work and what could have been.
The other big idea comes from How Designers Work, Henrik Gedenryd’s Ph.D dissertation. In the third section (pdf), he observes how designers go about defining the problem to be solved, the most difficult part of the project. How the problem is defined can determine the success of the succeeding design task…
…the two contrasting attitudes make the whole difference between frustration and progress: Quist literally makes his problem solvable, whereas Petra finds herself stuck. The bottom line is that Quist who is the “expert” is acting as a pragmatist, whereas Petra, the “novice”, acts as a realist. And as we have seen, this accounts for a great deal of his superior performance. The choice of either position is not merely a matter of ideology, but has important consequences.
In short, experts are pragmatists, they re-set or re-frame the problem to make it solvable. Novices are realists, they take the problem as a given and get stuck.
links for 2008-08-04 [delicious.com] « Brent Sordyl’s Blog on 04 Aug 2008 at 8:01 am
[...] Two Things Design Experts Do That Novices Don’t at Noise Between Stations In short, experts are pragmatists, they re-set or re-frame the problem to make it solvable. Novices are realists, they take the problem as a given and get stuck. (tags: design creativity) [...]
Problem Analysis is Not the Key to Successful Design Process | Konigi on 06 Aug 2008 at 11:47 am
[...] excellent article on this topic and the comments generated in Victor’s blog entry. URL noisebetweenstations.com/perso… [...]
kirabug’s idea files » Blog Archive » Two Things Design Experts Do That Novices Don’t on 08 Aug 2008 at 1:18 pm
[...] Two Things Design Experts Do That Novices Don’t are two things I need to learn to do. [...]
Expert v Novice « I’m Just A Guy on 13 Aug 2008 at 10:13 am
[...] here to see Victor’s [...]
Everything is design » Blog Archive » Effective design problem solving: Chicago, user experience, interaction design, information architecture, information design, usability, graphic design, product design, strategy. Mostly. on 17 Aug 2008 at 8:50 am
[...] way of Noise Between Stations, there’s a line in this work, my emphasis added, by Nigel Cross’s Expertise in Design: [...]
Content Fairy - Guy Redwood’s Blog » Blog Archive » The difference between experts and novices on 07 Sep 2008 at 4:58 am
[...] from ‘noise between stations‘ – an interesting blog just added to my rss feeds. So, maybe the stars of tomorrow are easy [...]
The power of a project plan « Pig Lipstick on 16 Sep 2008 at 8:46 pm
[...] So here I am, messing with project phases and dependencies. And as a result, raising the level of discussion from tactics to strategy. Hopefully, we can make our problems solvable; rather than finding ourselves stuck. (More on this idea from Victor Lombardi’s recent post on Two Things Design Experts Do That Novices Don’t) [...]
[root@EGA]# » Blog Archive » links - 20081010 on 10 Oct 2008 at 10:36 pm
[...] the bank’s headquarters Google Employees Watch In Horror As 60 Percent Of Their Stock Options Drown Two Things Design Experts Do That Novices Donât Success with OpenSolaris ZFS MySQL in production Sins of Commissions McCain Style Mentality [PIC] [...]
Design Blog « idp08 orange on 12 Oct 2008 at 10:19 am
[...] Link [...]
ClearCove » Blog Archive » Experts design breadth first on 19 Oct 2008 at 12:33 am
[...] this article reminded me of a concept that applies to software design, user interface design, hardware [...]
The Navarra Group » Blog Archive » Experts are pragmatists on 24 Oct 2008 at 12:49 pm
[...] In short, experts are pragmatists, they re-set or re-frame the problem to make it solvable. Novices are realists, they take the problem as a given and get stuck.– some guy [...]
October 2008’s most-clicked posts to the link list: Data scraping, design experts, copy editors, killing the article, local. - Joe Think on 09 Nov 2008 at 4:52 pm
[...] Two Things Design Experts Do That Novices Don’t [...]
ClearCove Software Inc. – Experts design breadth first on 27 Nov 2012 at 7:23 pm
[...] this article reminded me of a concept that applies to software design, user interface design, hardware [...]