A nice example of what I call a tangible future. I like how it starts with more conventional examples and then ends with others that have believable gestures but without clear intentions, which could make it a good conversation starter between IDEO (the design firm) and Intel (the client).
- The Week is a compilation of world news in a thin weekly magazine format comprised of tiny articles. You can read the whole thing every week and stay current. The Week is smaller than newspapers and with more breadth than traditional weeklies.
- Monocle might be the best example of a business design journal because it doesn’t try to be one, it just naturally combines business, culture, and design issues with a serious, authentic voice.
- Play is the New York Times occasional magazine of sports. If, like me, you don’t have time to follow sports, or think you might like knowing more but need an intelligent introduction to the games and personalities, Play is a great read.
I’d love to check out Scrybe to try the innovative interaction design for myself. If you have a beta invite can you share?
I’m back in New York after two fantastic weeks on holiday in Europe. If you’ve written, I hope to get through all my emails this week.
One observation I made moving through Ireland, France, and Germany was how little the Internet really assists in everyday life. Although hotels appear to be more likely to provide email access (even small hotels had a free computer in public areas) — and this proved useful to a significant percentage of those I saw — otherwise the media and tools we use are still mostly non-computer based. This isn’t necessarily a difference between the U.S. and Europe, just something I was able to see with fresh eyes as I myself abondoned the computer and mobile for two weeks.