If you had to create an introduction to IA in a booklet small enough fit in your wallet, what would you say? Maybe:
- user-centered, looks beyond the party purchasing the design to the end user
- includes research and usability testing (which is not an attempt to trump these disciplines, just explaining IA to the completely unitiatiated)
- complements Business Analysts & similar roles
- emphasizes the user because no other roles do this; acts as user advocate
- how they interact with other roles
- uses interaction design heuristics (not just esthetic or other judgements only)
- research done before reaching “comps”
- complements Graphic Design
- Emerged and borrows from LIS, CS, UCD, HCI, etc.
- …and brings something new, such as navigation of large info environments
- In a world of commodities, great design offers a unique proposition
- Not just web, but (imho) across many digital disciplines
- A descriptioon of the activities and thumbnails of documentation
- Where to go for more info