Untitled

Someone at work brought one of the new Sega Dreamcast consoles into work last week. While the new games, like Soul Calibur and Power Stone certainly have graphics that are visually stunning for a home computer, these games lack a certain amount of direct manipulation that I consider vital to the gaming experience. I like to move the control and see a perfect corresponding movement on the screen, and you don’t get that with these games. I think it’s possible, but it seems that the hardware itself (“3 million polygons per second…128-bit 3D processing power…”) as well as the game design emphasize visuals over interactivity.


I’ll rather play the older, less flashy Marathon any day.