Month: January 2009

  • Dream Cars Meet Harsh Reality

    That’s what Phil Patton at the New York Times thought about the concept cars at the Detroit Auto Show. In the article I found some insight as well as some assumptions we can toss out…

    But this year, dark economic clouds seem to have cast a shadow even over the designers displaying their ideas at the Detroit auto show.

    No question, the mood of the economy cannot be ignored in strategic design exercises. But then they go on to say…

    Concept cars are expensive to build and budgets are tight.

    Wrong. The way they are traditionally created are expensive design exercises: built to be actual working cars. But instead of an executive command to “only show sober, product development concepts” the executive command could have been “show cars that illustrate our strategic direction, continue to wow the audience, and spend 1/4 of what you usually spend.” Then the design staff has a meaty challenge. If the shape is the concept, they don’t need mechanical bits or even interiors, just dark windows. If the drive train is the concept, rip off the body. Concept cars are cool, but the practice of showing concept cars is now decades old and could use a little shaking up.

    said Bryan Nesbitt, General Motors’ vice president for North American design. “You can no longer just throw a wild concept out there. You have to have a story.”

    A concept that lacks a context is simply confusing. For instance, in 2004 Chrysler showed the ME Four-Twelve, a midengine supercar with a V-12 engine. Though it excited horsepower-hungry showgoers, it had no place in the company’s business plan and didn’t mesh with the image that the Chrysler brand was trying to project.

    There’s an excellent insight, a concept that did not follow the constraint of strategic relevance or brand perception.

    Mazda has drawn attention in recent years for some of the most provocative concept cars, but it did not display any concepts at all this year. Laurens van den Acker, general manager of Mazda’s design division, said that was because the company was now busy applying to production cars the themes it had developed in design studies.

    That’s like saying, “We don’t have time to be strategic, our tactics are so good.” I bet that’s just rhetoric, and not showing concepts is just a money-saving action.

    The article goes on to look at how the 1933 Auto Show helped companies discover how valuable concept cars could be, a good read.

  • Obama’s Design Thinking

    (Editor’s Note: a meme like “design thinking” hasn’t really been beaten to death until it’s been associated with and used to explain popular culture :-)

    There were two lines in President Obama’s inaugural speech that caught my attention, signaling him as someone who can think beyond the prevailing frames and design new situations. In both cases he rejects the binary framing that so often colors U.S. politics (think Democrat/Republican, Liberal/Conservative…) They are:

    As for our common defense, we reject as false the choice between our safety and our ideals.

    Right, we can have both. They are simply design constraints, and if you decide to obey both constraints you are forced to generate new options.

    The question we ask today is not whether our government is too big or too small, but whether it works, whether it helps families find jobs at a decent wage, care they can afford, a retirement that is dignified.

    Obama will probably cut hard in some places that are wasteful, pleasing fiscal conservatives, and spend heavily in others to stimulate the economy, pleasing social progressives. Here he makes it clear he does not fall neatly into either camp, looking instead to rational measures of progress.

  • How To Get More Responsibility

    Advice from Scott Berkun on the PM Clinic list:

    …as a general rule:

    1. Do good work
    2. Show good work to people who have power to give you more responsibility
    3. Ask for more responsibility
    4. If told NO, ask what you need to do to get more responsibility
    5. Repeat