Stephen Johnson’s new book, Everything Bad is Good for You is getting warm reviews, particularly from Malcolm Gladwell in the New Yorker. Listening to him tonight, I particularly liked his comparison of video game levels to the concept of flow (though he didn’t use that term). Games progressively get harder, so we’re always challenged just beyond the point of our abilities, a brilliant way to structure an educational experience.
Responses
One step closer to the Young Lady’s Illustrated Primer…
a robust instructional theory wrt to structuring and sequencing the content is Reigeluth’s Elaboration Theory.
http://tip.psychology.org/reigelut.html